First open the content file, We crafted a Chinese style part in the scene, Then we need to use VR source of light and target light source to simulate the real lighting effect here.
First we click design, find the lights, exchange signal of VR, And click the VR light source to create a VR source of light in the scene and place it on the right side of the scene. And the size prescription medication same as the area.
Its purpose is to light up the overall scene, But it is not appropriate to use this light alone, Because the actual scene can be fully illuminated by one light. But the sunshine has no layers, Which means the picture will be very gray, And the layers are not to be pulled,
So certainly bright spot, The picture will be very unattractive. This means that some people will make the screen very gray after making the VR light source, And can not pull the particular level.
Then click replace. Here you like to set the type to flat, The multiplier amount is 1, area will be set to the default white, Half proportions is 2000, Half fullness is 1200, however, Need to hear here,
Half-topic and half-Width character If we click zoom, And add zoom of the Y axis,
The first half length and half width your zoom are 2000 and 1200, But after zooming, We are still sometimes 2000 and 1200,
So we essential info its specific size, And then we continue to set, To set the imperceptable, And set the subdivision value to 8.
Such an easy that illuminates the scene, We are killed. Then you need to create three lights the main attraction part of the scene.
follow the link to create, Spotlights according to what we learned in the last case, We can use the target light below the photometry to create, Click the objective light, Here can be dragged in the front view among other lights Create, Create a light that shines completely.
win power lights It is important to observe the use of target lights. After we have held some pictures, acne outbreaks,though there are no errors in the settings of the lights, When portrayal, I believe that the lights do not play any role.
during this period, We must observe the position of the light, And we must grasp the position of the light. If the light says that we will turn it, each problem, occasionally the price when we hold Alt to rotate, the sunshine and wall, And any objects there has to be distance.
or even, If the light is inserted into is not, the sunshine effect cannot be rendered during rendering. thusly, We must tune in to this place. there must be some space. Only at that time.
Then choose light, Click alter, And set the guidelines. First, You need to look for the shadow. the cisco kid mode is VR shadow, And the light circulation type is photometry.
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and hang up the filter color to light yellow, And set its high intensity to 100,000.
After the setting is completed, The ground becomes a soft shadow effect after the setting is finished, You need to determine the area shadow, and hang U, V, W when you need to 50. Then in order to make the shadow more detailed, Set the neighborhood to 20.
an excellent light is set, You can hold down the Shift key on the right to copy the other two target lights.
The four lights for this purpose scene are complete, We can press C to switch to the digital camera view, And then click Render to view the end scene rendering effect.
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